Forager: Complete List of Skills & Recommendations with Guide

Phillip Anderson
9 Min Read

Forager has 64 skills spread across four skill trees: Industry, Economy, Foraging, and Magic. You unlock one skill per level, reaching max level at 65. Rather than focusing on a single tree, you should cherry-pick powerful skills from each tree to maximize progression.

Skills unlock in a branching pattern – you must unlock adjacent skills to reach outer ones. Spirit Orbs and Sage Scrolls can speed up leveling to unlock more skills faster.

Industry Skills

  • Industry – Unlocks Steel, Glass. Gain XP when building structures.
  • Carpentry – Structures cost 25% less wood.
  • Sewing – Unlocks Leather and Sewing Station. Sewing Stations work 25% faster.
  • Masonry – Unlocks Braziers. Structures cost 25% less stone.
  • Smelting – Furnaces and Forges work 25% faster.
  • Textiles – Unlocks Basic Boots and Basic Gloves.
  • Jewellery – Unlocks Basic Amulets. Gems sell for 25% more.
  • Craftsmanship – Unlocks Royal Steel and Royal Clothing.
  • Machinery – Unlocks Flower Press.
  • Ballistics – Unlocks Ballistas. Bows shoot 3 arrows.
  • Drilling – Unlocks Offshore Drills. 25% chance to find coal while digging.
  • Automation – Unlocks Mining Rods. Crafted items collect themselves.
  • Physics – Unlocks Power Plants.
  • Engineering – Unlocks EMP Grenades and Droids. Structures work 25% faster.
  • Manufacturing – Unlocks Factories. Structures have 20% chance to craft double items.
  • Lasers – Mining Rods and Droids deal double damage.

Key Priorities: Rush Automation for Mining Rods – they automate resource gathering on entire islands. Textiles and Jewellery unlock essential accessories. Engineering unlocks Droids which collect items and manage fishing traps.

Economy Skills

  • Economy – Instantly gain 40 coins.
  • Storage – Unlocks Vaults.
  • Coinage – Forges create 4 extra coins per craft.
  • Optics – Unlocks Lighthouses. Doubles light radius.
  • Banking – Unlocks Banks.
  • Trade – Unlocks Markets.
  • Architecture – Structures get double HP and cost fewer materials.
  • Treasury – Banks generate 50% faster when adjacent to other Banks.
  • Artistry – Crafted items sell for 25% more.
  • Commerce – Throwing items away sells them instead.
  • Logistics – Doubles area of effect for Lighthouses, Mining Rods, Power Plants, and Ballistas.
  • Bargain – Reduces all coin costs by 15%.
  • Supply – Markets sell 6 items instead of 3.
  • Gambling – Unlocks Slot Machine.
  • Colonization – Lands cost 30% less to purchase.
  • Capitalism – Gain XP when selling items.

Key Priorities: Economy gives 40 coins immediately (enough for first island). Trade unlocks Markets which are essential for buying items. Supply doubles Market inventory. Treasury makes Bank clusters extremely profitable.

Foraging Skills

  • Foraging – Beets and Wheat can spawn. Cotton spawns more often.
  • Gathering – Gain 4 inventory slots. 25% more XP from plants and crops.
  • Woodcutting – Trees drop 50% more wood.
  • Farming – Unlocks Windmill, Shovel, and Bread.
  • Fishing – Unlocks Cooked Fish. Fish Traps catch 50% faster.
  • Mining – Rocks drop 40% more minerals.
  • Prospecting – Find gems 10% more often. 30% higher chance of rare items while digging.
  • Hunting – Unlocks Bow, Arrows, and Cooked Meat.
  • Cooking – Unlocks Cookpot, Sugar, Mayonnaise, and Cheese.
  • Agriculture – Unlocks Sprinkler. Crops and animals provide 25% more resources.
  • Voracity – Gain 20% more energy from food.
  • Looting – Slain enemies drop coins.
  • Geology – All rocks drop coal.
  • Deposit – Unlocks Quarry.
  • Gluttony – Gain XP when eating.
  • Calciverous – Can eat rocks to restore energy.

Key Priorities: Gathering provides instant +4 inventory slots. Farming unlocks the Shovel for digging artifacts. Geology eliminates coal shortages permanently – every rock drops coal. Hunting is required for some Desert Biome content.

Magic Skills

  • Magic – Allows Faeries to spawn.
  • Inscription – Unlocks Inscription Table.
  • Brilliance – Earn 20% more XP.
  • Combat – Unlocks Basic Sword. 15% dodge chance.
  • Alchemy – Unlocks Cauldron.
  • Novice Scrolls – Unlocks basic scrolls.
  • Expert Scrolls – Unlocks advanced scrolls.
  • Novice Potions – Unlocks basic potions.
  • Faith – Unlocks Shrines.
  • Froststrike – 50% chance to freeze enemies. Unlocks Spirit Crystal.
  • Renewal – Restore energy when killing enemies.
  • Spellbind – Buffs last 50% longer. Gain XP from potions and scrolls.
  • Expert Potions – Unlocks advanced potions.
  • Reagency – Cauldrons and Inscription Tables work 50% faster.
  • Summoning – Shrines recharge twice as fast. Buffs last 50% longer.
  • Transmutation – Cauldrons can transmute steel into gems.

Key Priorities: Brilliance (+20% XP) is available as your second skill point – take it early. Combat provides a Sword which is far better than the Pickaxe for combat. Faith unlocks Shrines which provide game-changing buffs like Excavator and double production speed.

  1. Magic → Brilliance – 20% XP boost from the start
  2. Economy – 40 coins for first island
  3. Gathering – +4 inventory slots
  4. Industry – Unlocks Steel and Glass
  5. Farming – Unlocks Shovel for digging
  6. Trade – Unlocks Markets
  7. Combat – Unlocks Sword
  8. Banking – Passive coin generation
TAGGED:
Share This Article
Hey, I'm Phillip Anderson! After studying Video Game Design at University, I began writing articles at PwrDown in my free time. I currently play my games on PC, but also own a PS4 & Nintendo Switch. I'm also a VR enthusiast, owning an Oculus Rift S where you might find me playing Beat Saber or Skyrim VR!