Forager has 64 skills spread across four skill trees: Industry, Economy, Foraging, and Magic. You unlock one skill per level, reaching max level at 65. Rather than focusing on a single tree, you should cherry-pick powerful skills from each tree to maximize progression.
Skills unlock in a branching pattern – you must unlock adjacent skills to reach outer ones. Spirit Orbs and Sage Scrolls can speed up leveling to unlock more skills faster.
Industry Skills
- Industry – Unlocks Steel, Glass. Gain XP when building structures.
- Carpentry – Structures cost 25% less wood.
- Sewing – Unlocks Leather and Sewing Station. Sewing Stations work 25% faster.
- Masonry – Unlocks Braziers. Structures cost 25% less stone.
- Smelting – Furnaces and Forges work 25% faster.
- Textiles – Unlocks Basic Boots and Basic Gloves.
- Jewellery – Unlocks Basic Amulets. Gems sell for 25% more.
- Craftsmanship – Unlocks Royal Steel and Royal Clothing.
- Machinery – Unlocks Flower Press.
- Ballistics – Unlocks Ballistas. Bows shoot 3 arrows.
- Drilling – Unlocks Offshore Drills. 25% chance to find coal while digging.
- Automation – Unlocks Mining Rods. Crafted items collect themselves.
- Physics – Unlocks Power Plants.
- Engineering – Unlocks EMP Grenades and Droids. Structures work 25% faster.
- Manufacturing – Unlocks Factories. Structures have 20% chance to craft double items.
- Lasers – Mining Rods and Droids deal double damage.
Key Priorities: Rush Automation for Mining Rods – they automate resource gathering on entire islands. Textiles and Jewellery unlock essential accessories. Engineering unlocks Droids which collect items and manage fishing traps.
Economy Skills
- Economy – Instantly gain 40 coins.
- Storage – Unlocks Vaults.
- Coinage – Forges create 4 extra coins per craft.
- Optics – Unlocks Lighthouses. Doubles light radius.
- Banking – Unlocks Banks.
- Trade – Unlocks Markets.
- Architecture – Structures get double HP and cost fewer materials.
- Treasury – Banks generate 50% faster when adjacent to other Banks.
- Artistry – Crafted items sell for 25% more.
- Commerce – Throwing items away sells them instead.
- Logistics – Doubles area of effect for Lighthouses, Mining Rods, Power Plants, and Ballistas.
- Bargain – Reduces all coin costs by 15%.
- Supply – Markets sell 6 items instead of 3.
- Gambling – Unlocks Slot Machine.
- Colonization – Lands cost 30% less to purchase.
- Capitalism – Gain XP when selling items.
Key Priorities: Economy gives 40 coins immediately (enough for first island). Trade unlocks Markets which are essential for buying items. Supply doubles Market inventory. Treasury makes Bank clusters extremely profitable.
Foraging Skills
- Foraging – Beets and Wheat can spawn. Cotton spawns more often.
- Gathering – Gain 4 inventory slots. 25% more XP from plants and crops.
- Woodcutting – Trees drop 50% more wood.
- Farming – Unlocks Windmill, Shovel, and Bread.
- Fishing – Unlocks Cooked Fish. Fish Traps catch 50% faster.
- Mining – Rocks drop 40% more minerals.
- Prospecting – Find gems 10% more often. 30% higher chance of rare items while digging.
- Hunting – Unlocks Bow, Arrows, and Cooked Meat.
- Cooking – Unlocks Cookpot, Sugar, Mayonnaise, and Cheese.
- Agriculture – Unlocks Sprinkler. Crops and animals provide 25% more resources.
- Voracity – Gain 20% more energy from food.
- Looting – Slain enemies drop coins.
- Geology – All rocks drop coal.
- Deposit – Unlocks Quarry.
- Gluttony – Gain XP when eating.
- Calciverous – Can eat rocks to restore energy.
Key Priorities: Gathering provides instant +4 inventory slots. Farming unlocks the Shovel for digging artifacts. Geology eliminates coal shortages permanently – every rock drops coal. Hunting is required for some Desert Biome content.
Magic Skills
- Magic – Allows Faeries to spawn.
- Inscription – Unlocks Inscription Table.
- Brilliance – Earn 20% more XP.
- Combat – Unlocks Basic Sword. 15% dodge chance.
- Alchemy – Unlocks Cauldron.
- Novice Scrolls – Unlocks basic scrolls.
- Expert Scrolls – Unlocks advanced scrolls.
- Novice Potions – Unlocks basic potions.
- Faith – Unlocks Shrines.
- Froststrike – 50% chance to freeze enemies. Unlocks Spirit Crystal.
- Renewal – Restore energy when killing enemies.
- Spellbind – Buffs last 50% longer. Gain XP from potions and scrolls.
- Expert Potions – Unlocks advanced potions.
- Reagency – Cauldrons and Inscription Tables work 50% faster.
- Summoning – Shrines recharge twice as fast. Buffs last 50% longer.
- Transmutation – Cauldrons can transmute steel into gems.
Key Priorities: Brilliance (+20% XP) is available as your second skill point – take it early. Combat provides a Sword which is far better than the Pickaxe for combat. Faith unlocks Shrines which provide game-changing buffs like Excavator and double production speed.
Recommended Early Skills
- Magic → Brilliance – 20% XP boost from the start
- Economy – 40 coins for first island
- Gathering – +4 inventory slots
- Industry – Unlocks Steel and Glass
- Farming – Unlocks Shovel for digging
- Trade – Unlocks Markets
- Combat – Unlocks Sword
- Banking – Passive coin generation


